| Characteristics of people who organize 
        thoughts and experiences in a particular Inteligence | 
      Strategies and Activities matching 
        different styles | 
    
     
      Verbal/Linguistics:  
        
          - imagines events/interactions by thinking of words, phrases, 
            dialogue--
 
          - thinks and innnovates linguistically most of the time.
 
          - can hear words, phrases and sentences as they are being 
            read silently
 
          - plays with sounds/words to make jokes, puns, humor
 
          - enjoysing reading/writing to relax
 
          - writes notes as memory aid
 
          - writes to communicate ideas
 
          - hears language moe than anything else (hears words before 
            seeing how thngs look or hearing music)
 
          - reacts with pleasure to informatoin in linguistic form
 
          - translates emotions into linguistic form
 
          - invents words, stories, dialogues
 
          - can tell when something is "wrong" in certain 
            style, can tell when an important part of a story is missing
 
          - attends to and remembers linguistic information
 
          - prefers to have language in the environment
 
          - actions can be affected by linguistic information
 
          - enjoys discovering new words
 
          - can predict what comes next in linguistic units (parts of 
            sentence, parts of a story, parts of a formal argument)
 
          - creates lingusitic products with whatever tools are at hand 
            (letters out of toothpicks, finds materials for writing)
 
          - differentiates linguistic styles (poetry, story, drama, 
            fairy tale) though not necessarily by name
 
          - is willing and anxious to share linguistic experiences and 
            achievments
 
          - cultural/social events marked or remembered linguisticallly 
            (conversations, what people said at certain times)
 
          - linguistic informatin increases and heightens experiences 
            such as movies, plays
 
          - can interpret and extend novel linguistic forms (essay, 
            satires)
 
          - apprendends linguistic subtleties (variations or risk-taking 
            by  speakers or writers)
 
          - quickly assimilitates and imitates new linguistic style,s 
            both oral and written
 
          - finds lingusitic significance natural and/or memechnaical 
            phenomena (landsceapes, how machines work, see words in clouds, uses 
            al narrative to describe airplane noise
 
         
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          - reading (choral,oral, group, interpretive)
 
          - writing (poems, lyrics/stories/plays/books/reports/newspapers/advertisements/letters/surveys/magazine 
            articles/notetaking)
 
          - literary interpretation/analysis
 
          - story telling
 
          - vocabulary activities
 
          - word roots and parts/deveelopment of language
 
          - speeches/lectures/presentations
 
          - journal/diary keeping
 
          - vebal debate
 
          - impromptu speaking
 
          - humor/jokes/riddles/puns
 
          - class discussions
 
          - tape recordings
 
          - typing
 
          - wordprocessing
 
          - interviews
 
          - oral histories
 
          - foreign languages
 
          - acting
 
          - mneumonics
 
          - panel discussion
 
          - fieldtrips to bookstores/libraries/newspaper 
            companies
 
          - mock trial
 
          - teaching others
 
          - making dictionary/glossary
 
          - revsing endings to works of others
 
          - research studies/reports
 
         
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      Logical Intelligence 
        
          - thinks logically most of the time
 
          - seeks new logicaly information, uses logiical means to describe 
            things, ideas and emotions
 
          - wants to find ot what logical concepts are called
 
          -  seeks new ways to express self logically
 
          -  reacts with pleasure to information in logical form
 
          - codes emotional phenomena in logic
 
          - invents logical forms/new classification systems
 
          - can tell when something is 'wrong' in a certain logical 
            style/when something is incomplete or missing in a classification 
            system
 
          - differenctitates logical styles (inductive, deductive, syllogism, 
            analyogy) and discerns pattterns of similarity
 
          - regularly uses logical means to encode experiences, thought, 
            emotions
 
          - is willing and anxious to share logical experiences and 
            achievements
 
          - cultural/social events marked or remembered logically (recalls 
            grouping of people throughout the event)
 
          - is often profoundly emotionally affected by logical information
 
          - can interpret novel logical forms, can quickly assimilate 
            and imitate new logical styles
 
          - finds logical significance to natural and/or mechanical 
            phenomena, such as landscapes, social events, how machines work
 
          - thinks and innovates logically without conscious translation
 
          - automatically attends to and rememgers logical information
 
          - sees logical information over anything else (see logical 
            arrangements before hearing the music or works or seeing how things 
            work)
 
          - uses logical means to aid memory
 
          - enjoys logical humor (funny classification systems or illogical 
            proofs)
 
          - experiences strong reactions to logical information
 
          - actions affected by logical informatin
 
          - seeks new logical terms to use
 
          - can predict what comes next in logical units
 
          - uses logical symbol systems to communicate ideas
 
          - invents mathematical forms, content and uses
 
         
        Mathematical Intelligence: 
        
          - thinks mathematically most of the time
 
          - seeks new mathematical information, wants 
            to find out what mathematical concepts are called, seeks new ways 
            to express self mathematically
 
          - reacts with pleasure to informatin in mathematical 
            form
 
          - invents mathematical forms (new numbers or 
            number systems)
 
          - automatically attends to mathematical information
 
          - enjoys mathematical humor (funny numbers 
            or illogical proofs)
 
          - experiences strong reactions to mathematical 
            information, actions affectd by mathematical information
 
          - chooses to use mathematical means to express 
            ideas and/or emotions
 
          - recognizes that printed notation stands for 
            physcial phenomena or statements about the phenomena
 
          - can predict what comes next in mathematical 
            units, discerns parts of mathematical units
 
          - imagines in numbers and groups
 
          - plays with numbers
 
          - uses mathematical means to relax (plays with 
            numbers and their symbols)
 
          - uses mathematical means to aid memory (writes 
            notes to self in formulas)
 
          - sees mathematical informatin over anything 
            else (sees mathematical characteristics before hearing the music or 
            words or seeing how things look)
 
          - crfeates mathematical products withwhatever 
            tools are at hand
 
          - differentiates mathematical styles and discerns 
            patterns of similarity (addition, division, algebra, calculus)
 
          - is willing and anxious to share mathematical 
            experiences and achievements
 
          - cultural/social events marked or remembered 
            mathematically (remembers how many people were at a meal, recalls 
            what number each person represents)
 
          - extends mathematical achievements into novel 
            forms such as new algebras/calculii
 
          - apprehends mathematical subtleties (variations 
            or risk-taking by mathematicians)
 
          - finds mathematical significance in natural 
            and/or mechanical phenomena, such as landscapes, social events, how 
            machines work
 
          - thnks and innovates mathematically without 
            conscious translation
 
          - can envision physical phenomena as the are 
            read in symbolic notation
 
          - uses mathematical symbol systems to communicate 
            ideas 
 
         
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      Logical/Mathematical Intelligence 
          activities  
        
          - computation games/kits/puzzles
 
          - creating games incorporating math concepts/other 
            concepts
 
          - collections
 
          - classifying/categorizing
 
          - creating story problems based on real life 
            issues
 
          - building models (kites/animals/machines/toys)
 
          - making calendars
 
          - creating recipes
 
          - making artistic pattrns based on math facts
 
          - pattern study/games
 
          - number sequences/sequencing events
 
          - analsyis of a system
 
          - write/role play life of famous mathematician/scientist
 
          - computers/calculators
 
          - creating computer programs/games
 
          - graphs/charts/diagrams/graphs
 
          - problem recognition/problem solving
 
          - Family math activites
 
          - symmetry study
 
          - math manipulatives
 
          - interdisicplinary math activities
 
          - logical activities/syllogisms
 
          - flow charting
 
          - statistics/probabliity
 
          - math in nature
 
          - brain teasers
 
          - outlining
 
          - graphic organizers
 
          - topology
 
          - deciphering codes
 
          - inquiry
 
          - scientific experiments/scientific methods
 
          - data intrpretation
 
          - research projects
 
          - field trips to museums/science displays/computer 
            fairs
 
          - organizing a task
 
         
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      Visual/Spatial Intellligence 
        
          - imagines in spatial form (visual arrays , color, lines, 
            forms, balace, light)
 
          - plays with spatial arrangements, especially how they look
 
          - uses spatial means to relax (creates pictures, imagines 
            landscapes, sees colors, builds puzzles)
 
          - things spatially most of he time
 
          - reactis with pleasure to informatin in spatial form (photographs, 
            gaphs, paintings)
 
          - codes emotional phenomena in spatial terms
 
          - invents spatial forms (new solors or lines)
 
          - can tell when something is 'woring" in certian syle, 
            when something is incompllre or mssing
 
          - automaticlly attends to spatial information (landscape, 
            the sight of weather activity, a photograph)
 
          - remembers spatial information automatically
 
          - prefers spatial information in the environment, activelly 
            seeks spatial information
 
          - injouys spatial humor (funny pictures, cartoons, comics)
 
          -  experiences strong reactions to spatial information
 
          - actions affected by spatial information (when waling, will 
            change course on the basis of how the upcoming landscape looks)
 
          - seeks new spatial terms, to find and/or luse new spatial 
            forms (new style of photography), new says to express self in spatial 
            realm
 
          - recognizes that visual representations stand for spatial 
            information (maps, graphs, photographs, dress paterns)
 
          - seeks using spatial terms such as color, movement, line
 
          - can predict a logical extension of a spatial array
 
          - chooses to use spatial means to express ideas/emotions
 
          - discerns partsof spatial units (lines, colors, distances, 
            shadows, perspective) though not necessarily by name
 
          - regularly uses spatial means to encode experiences, thoughts, 
            emotions (colors of clothing, how pictures look mounted on a a wall)
 
          - is willing an anxious to share spatial experiences and achievements
 
          - cultural/social events marked or remembered spatially (remembers 
            who sat next to whom at a holiday meal, what color suits what a certain 
            person wore, the stage set for the school play
 
          - is often profoundly emotionally affected by spatial information
 
          - spatial information increases and heightens experiences 
            such as plays or car trips
 
          - extends spatial achievements into novel forms such as new 
            graphic designs or drawings.
 
          - can interpret novel spatial forms (painting or photo one 
            has never seen before)
 
          - apprehends spatial subleties (variations or risk-taking 
            by designers or painters)
 
          - quickly assimilates and imitates new spatial styles
 
          - pursues activities that entail spatial arrangements
 
          - sees the spatial in natural and/or mechanical events
 
          - thinks spatially without conscious translation
 
          - innovates spatially
 
          - understands less popularly accessible spatial forms, content 
            and uses (visual art forms, graphic designs, photography)
 
          - can envision spatial array from their visual representations
 
          - uses spatial means to communicate ideas
 
          - plays with spatial forms, content, and uses to create humor 
            (decorating a house, choosing one's clothing, cartooning)
 
          - invents spatial forms, content and uses
 
         
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           | 
      Visual/Spatial Intelligence Activites 
        
          - guided imagery/visualization exercises
 
          - color schemes
 
          - patterns/designs
 
          - visual arts (drawing/painting/sculpting/crafting
 
          - mind mapping/clustering
 
          - pretending
 
          - view and/or make visuals (films/photography/slides/filmstrips/overheads/videos/charts/models/maps/blueprints/3D 
            objects/diagrams/flow charts/study prints/timelines/graphs/illustrations
 
          - chess
 
          - puzzles/games with visual strategies
 
          - color coding
 
          - cartooning
 
          - visual mnemonic devices
 
          - naviagtional activites/compass reading
 
          - tool making and using
 
          - manipultives
 
          - mazes
 
          - making models
 
          - murals
 
          - notetaking with symbols and pictures
 
          -  illustrate picture books
 
          - make bulletin board or display
 
          -  give visual presesentation
 
          - create costumes of a period in history or 
            famous person
 
          - design a poster/t-shirt
 
          - design a city/house, playground/building
 
          - invent a visual language
 
         
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      Musical Intelligence 
        
          - imagines in music
 
          - uses music to relax
 
          - use music as a memory aid (sings items on the grocery list 
            to familiar song)
 
          - hears music in public places before hearing announcements 
            or seeing how things look
 
          - thinks musically most of the time
 
          - feels emotional information in musical terms, reacts with 
            pleasure to music
 
          - plays music by ear
 
          - invents, writes music
 
          - can tell when something is 'wrong" in a certain style 
            (can tell when a part of the melody is unfinished)
 
          - automatically listens to music
 
          - remembers music automatically
 
          - prefers music in the environment, actively seeks music in 
            the environment
 
          - undertands music humor (Victor Borge, PDQ Bach, Weird Al 
            Yankovic), plays with music to creat humor
 
          - experiences strong reactions to music, actions affected 
            by music
 
          - can repeat rhythmic patterns, simple melodies
 
          - seeks new music to listen to play, pursues activities that 
            entail music
 
          - finds musical significance to natural and/or mechanical 
            phenomena, such as ocean waves, wind, birds, metal dangling, etc.
 
          - seeks new ways to express self in muscial ways
 
          - recognizes that printed music stands for heard music
 
          - seeks listening to and/or performing music
 
          - can predict what comes next in a musical piece
 
          - chooses to use music to express ideas/emotions
 
          - discerns melody and harmony
 
          - creates muscial intruments from ordinary items (oven racks, 
            pots, silverware, glasses)
 
          - differentiates styles of music and discerns patterns of 
            similarity, though not necessarily with words (what makes opera or 
            jazz or minimalist music)
 
          - listens/performs regularly
 
          - understands the written symbolic representations of written 
            musical forms
 
          - is willing and anxious to share musical experience and achievements
 
          - cultural/social events marked or remembered by the music 
            (remembers the music more than the holdiday meal or the clothng people 
            wore)
 
          - is often profoundly emotionally affected by music
 
          - music increases and heightens experiences such as movies, 
            plays
 
          - extends performance ability into two pieces
 
          - can interpet novel forms of music
 
          - apprehends subtleties in music (variations or risk-taking 
            by composers or performers)
 
          - quickly assimilates and imitates new styles of music
 
          - thinks in music without conscious translation
 
          - innovates musically
 
          - hears music as it is being read in printed form
 
          - can play music as it being read for the first time
 
         
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      Musical/Rhythmic Intelligence 
          Activities 
        
          - rhythmic patterns/tapping/clapping
 
          - vocal sounds/ tones
 
          - music composition/creating
 
          - percussion vibrations
 
          - humming
 
          - environmental sounds
 
          - instrumental sounds
 
          - singing
 
          - musical performances
 
          - background music while working
 
          - making instruments
 
          - talking about words of a song
 
          - musical games
 
          - reading/writing music or lyrics
 
          - musicals
 
          - drawing/writing imaging to music
 
          - rhyming/rapping/moving to music
 
          - singing information to be learned
 
          - using musci to enhance presenations
 
          - studying music history/composers/instruments
 
          - muscial mnemonic devices
 
          - song collections about concepts/current issues/themes
 
          - lecture to music/facts to music
 
          - musical selections to represent differenct 
            animals/cultures/historical events/great works of art
 
          - create muscial to cover class material
 
         
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         Body/Kinesthetic Intellligence 
        
          - imagines in body movement, imagines how body feels as it 
            moves in certain ways
 
          - plays with bodily movements, especially how they feel
 
          - uses bodily means to aid memory, remembers how one's body 
            felt as it moved through an unfamiliar building in order to remember 
            how to get to a specific room
 
          - focuses on bodily information over anything else (focuses 
            on how one's body feels in each situation before hearing the music 
            or words or seeing the spatial information)
 
          - thinks bodily most of the time
 
          - reacts with pleasure to information in bodily form
 
          - codes emotional phenomena in bodily terms
 
          - invents bodily forms (new movements or movement sequences)
 
          - can tell when something is "wrong" in a cetain 
            style, when something is incomplete or missing
 
          - automatically attends to bodily information in self and 
            others, including animals
 
          - seeks acting and interacting in bodily ways including interactions 
            with animals
 
          - remembers bodily information automatically
 
          - prefers bodily information in the environment
 
          - seeks new bodily forms to use (dancing, athletics, exercise)
 
          - expresses ideas and thoughts in bodily terms when talking
 
          - uses body to express ideas and thoughts
 
          -  wants to find out what bodily movements are called
 
          - seeks new ways to exspress self in bodily forms
 
          - actively seeks bodily information
 
          - enjoys bodily humor (funny movements or movement sequences)
 
          - experiences strong reactions to bodily information
 
          - actions affected by bodily information
 
          - recognizes that printed notations stand for bodily information 
            (dance steps, range of motion, gestures)
 
          - seeks using bodily movements and movement sequences
 
          - can predict a logical extension of movement sequence or 
            set of gestures
 
          - chooses to use bodily to express ideas/emotions
 
          - discerns parts of bodily units (leg lifts, leaps, spins, 
            dips) though not necessirily by name
 
          - creates bodily whever possible, uses whatever can be found 
            to show and represent information with the body
 
          - differentiates bodily styles (drama, athletics, dance, mime) 
            and discerns patterns of similarity though not necessarily by name
 
          - regulary used bodily means to encode experiences, thoughts, 
            emotions
 
          - is willing and anxious to share bodily experiences and achievements
 
          - is profoundly emotionally affected by bodily information
 
          - cultural/social events marked or remembered bodily (remembers 
            who had the odd gestures, recalls how one felt at a holdiay meal, 
            remembers people's gaits)
 
          - bodily informtion increases and heightens experiences such 
            as vacations, parties, cultural events
 
          - extends bodily achievements into novel forms such as new 
            movement games, dances or "conversations"
 
          - can interpret novel bodily forms
 
          - apprehends bodiy subtleties (variations or risk-taking by 
            actors or mimes)
 
          - quickly assimilates and imitates new bodily styles
 
          - pursues activities that entail bodily movement
 
          - finds bodily significance to natural and/or mechanical phenomena 
            (how one's body would feel in a particular landscape, how a given 
            car feels to drive, how it feels to sew a sequence of stitiches)
 
          - thinks bodily without conscious translation
 
          - understands less popularly accessible bodily forms, content 
            and uses (acting and dancing)
 
          - can envision bodily movements and movement sequences from 
            their notational represenatations
 
          - uses bodily means to communicate ideas
 
          - plays with bodily forms, content, and uses to create humor
 
          - invents bodily forms, content and uses
 
         
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         Interpersonal Intelligence 
        
          - shows an affinity for people
 
          - prefers interacting with others
 
          - attends automatically to others
 
          - makes culturally appropriate eye contact
 
          - shows an affinity for affiliation with peers
 
          - relates well with peers
 
          - recognizes others' resources
 
          - mobilizes others in mutually satisfying ways
 
          - shares well, considering developmental level 
            and cultural appropriateness
 
          - is able to engage cooperatively with others
 
          - is able to engage in playful activities with 
            others
 
          - seeks appropriate interactions with others
 
          - displays emotion appropriate to the situation
 
          - hleps others in need when appropriate
 
          - has learned appropriate polite forms for 
            a variety of situations
 
          - is approppriately frank with others
 
          - acts appropriately respecful of others
 
          - exhibits appropriate degrees of intimacy 
            with others
 
          - exhibits appropriate degrees of distance 
            from others
 
          - exhibits appropriate degrees of distance 
            from others
 
          - exhibits reasonable expectations of others
 
          - shows understanding of cultural values
 
          - exhibits understanding of others' beliefs, 
            values and intentions
 
          - recognizes others' needs to make choices 
            based on their own value systems
 
          - respect others' need for distance
 
          - seeks new relationships when appropriate
 
          - demonstrates conscious awareness of relationship 
            dynamics
 
          - respects boundaries of various relationships
 
          - is comfortable in groups situations
 
          - is comfortable in one-to-one situations
 
          - expresses needs and wishes to others appropriately
 
          - is comforable hearing others' concerns/comments
 
          - imagines in interactions
 
          - uses interaction with others (including in one's head) to 
            relax
 
          - uses interactions as a memory aid
 
          - tunes in to interactions over any other form (is aware of 
            interactions in public places before hears announcements or music)
 
          - thinks in interactions most of the time
 
          - codes emotional information into interactional forms
 
          - reacts with pleasure to interactions
 
          - can tell when something is "wrong" in interactions
 
          - automatically focuses on interactions
 
          - remembers interactions automatically
 
          - prefers interaction in the environment
 
          - actively seeks interactions in the environment
 
          - enjoys interactional humor (culturally approporiate and 
            nonthreatening teasing)
 
          - experiences strong reactions to interactions
 
          - actions affected by interactions
 
          - can role play interactions
 
          - seeks new people and friends
 
          - seeks interactions with others
 
          - can predict what is likely to come next in any given interaction
 
          - chooses to express ideas and emotions in interactions with 
            others
 
          - discerns feelings and emotions in others
 
          - differentiate emotions in others
 
          - engages in interactions regularly and frequently
 
          - is willing and anxious to share own experience and achievements 
            throught interactions with others
 
          - cultural/social events marked or remembered by the interactions 
            (remembers who fought with whom or who really like whom at any given 
            event)
 
          - is often profoundly emotionally affected by interactions
 
          - interactions with others increases and heightens experiences 
            such a movies, plays
 
          - can interpret emotions and feeling in others
 
          - apprehends subtleties in interations (when a person takes 
            an emotional risk with another)
 
          - quickly assimilates others' feelings
 
          - pursues activities that entail interactions
 
          - thinks in interactions without conscious transition
 
          - innovates in own interactions with others.
 
         
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      Interpersonal Intelligence Activities 
        
          - cooperative learning
 
          - giving and receiving feedback
 
          - person-to-person communication
 
          - empathy practices/active listening/ "I" 
            messages
 
          - group projects
 
          -  class meetings
 
          - clubs
 
          - community serv ice programs
 
          - social events
 
          - leadership skill development/leading a process/facilitating
 
          - creative dramatics
 
          - conflict resolution
 
          - interviews
 
          - coaching
 
          - case studies
 
          -  simulation
 
          -  apprenticeships
 
          - collaborative problem solving
 
          - menotring/cross-age tutoring
 
          - peer coaching
 
          - current events
 
          - exchange programs
 
          - studying world religions
 
          - multicultural studies/global studies
 
          - futuristics
 
          - character analysis
 
         
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